Cuneyt Ozdas Forum
Cuneyt Ozdas Forum
Home | Profile | Register | Active Topics | Members | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 English - General
 Software Support
 Color Correct--odd behavior with Radiosity
 Forum Locked
 Printer Friendly
Author Previous Topic Topic Next Topic  

Paul Claif
Starting Member

2 Posts

Posted - 27/06/2003 :  05:50:30  Show Profile
Firstly, thanks for all the great plugins! Texporter is a must have.

I don't know if I'm missing something, but it seems as if the color correct plugin doesn't work properly with Max radiosity. It seems to alter the reflected light from an object.

To test:
1. create a simple room with white walls(box with flipped normals).
2. add a photometric light, enable radiosity.
3. create a sphere in a corner. apply colorful bitmap.
4. render-- you should see some of the colored light from the sphere, bouncing onto the white walls.
5. apply color correct to the bitmap.
6. re-calc radiosity and render-- no bounced light from sphere.

Thanks,
Paul

Admin
Forum Admin

Turkey
649 Posts

Posted - 27/06/2003 :  07:25:02  Show Profile  Visit Admin's Homepage
Hi,
I've tested the above procedure and was able to repro the problem.. I'm not sure what's going on there but surely I need to re-touch all of my plugins soon to keep them up-to-date with the latest changes in the MAX API.

Thanks for the bug report.

/Cuneyt
Go to Top of Page

Paul Claif
Starting Member

2 Posts

Posted - 27/06/2003 :  21:38:57  Show Profile
Glad to help.

Paul
Go to Top of Page
  Previous Topic Topic Next Topic  
 Forum Locked
 Printer Friendly
Jump To:
Cuneyt Ozdas Forum © 2000 - 2003 Cuneyt Ozdas Go To Top Of Page
This page was generated in 0.86 seconds. Snitz Forums 2000