Cuneyt Ozdas Forum
Cuneyt Ozdas Forum
Home | Profile | Register | Active Topics | Members | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 English - General
 Software Support
 more problems with texporter . . .
 Forum Locked
 Printer Friendly
Author Previous Topic Topic Next Topic  

loopilooli
Starting Member

Israel
7 Posts

Posted - 24/06/2003 :  18:24:55  Show Profile
Hi cuneyt !
I am having a difficulty texturing a model (half a giraf)
I've applied an edit mesh modifier to arrange the faces to accomodate
a planar mapping, then applied a uvw map, then I used texporter to generate a template, saved that template (gir_tex) and applied it to the diffuse channel of the model material.
As you can see- it sits correctly on the giraf parts in the edit mesh stage (gir_tex01), BUT as I add an unwrap modifier, and turn the edit mesh toggle unactive- I can no longer see the texture coordinates on the giraf object (gir_tex02)
I did preserve the mapping coordinates after I used texporter,
and used them for rendering!
Why can't I see the texturing coordinates that I've put on the giraf
object ?
Please help, I've had the same problem before with a bear object
and haven't found a solution yet...
I've attached a zipped file,
thank again.

shi
  Previous Topic Topic Next Topic  
 Forum Locked
 Printer Friendly
Jump To:
Cuneyt Ozdas Forum © 2000 - 2003 Cuneyt Ozdas Go To Top Of Page
This page was generated in 0.05 seconds. Snitz Forums 2000